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DAY 10

No update yesterday, but over the last two days I did a shit ton of GUI stuff (like nav buttons, inventory, and text boxes), and drawing objects. I’m.. roughly 70% done with art at this point I think!

Here’s some GUI gifs:

Not exactly the high contrast Cool Film Noir look I imagined at the beginning, but I think I kind of gave that up when I made the BGs that colour palette instead, and I really don’t have the time/energy to go back and fix it at this point. But a stronger Aesthetic is a thing I’ll keep in mind for future projects..!

Finally, the last thing I have to show for today is the combination lock box:

..And I’m just realizing right now that I need to finish the back button lol… (putting that in my to-do list immediately.)

I’ve also made a concrete to-do list, so I’m no longer just winging it and setting goals for the next day as I write them in this devlog! So upcoming goals are:

  • finish remaining art assets (5 ‘big’ pieces left and a bunch of smaller buttons/etc bits?)
  • final writing pass (add extra interactions, fix writing)

And that should be it! I’ve decided not to try to compose music for this: I had a little adventure redownloading the music software I bought some 8 years ago now when I was still A Music Student. And then I quickly realized I haven’t done any music theory type stuff for uhhhh 5-ish years so I don’t really remember what I’m doing anymore. So I’m probably going to use free resource music for this, or… have it be completely silent! Not optimal but sometimes it be like that

I also found out that I’ll be leaving the city over the weekend, so I have until Friday night to finish everything and post it… I think I’m making pretty good progress to finish before then anyways, but mmmmm those shrinking deadlines huh