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It’s really impressive that you managed to implement all this in two weeks! The art is great and perfectly evocative of Game Boy classics, and so are the minigames.

Besides sound, one thing I’d like to ask if it’s possible to implement is to let the main character walk freely, like in Link’s Awakening, instead of being restricted to a grid like in the Pokémon games. I feel like it’d make getting from place to place feel more convenient if you could move diagonally, for example!

thanks! I worked really hard to get it out on time. The grid thing is kind of a restriction with GB Studio, the program i used to make this, but it might be possible. I'll try it out some time :)