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I love mini golf, and 3D rendering is very nice. I’m curious on how did you made this 3D game. I’ll dig a little more on microstudio. Maybe we could have a way to move camera around in order to always have the hole in sight.

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I'll look into it, and thanks, it was a little tricky to get the 3d working with microStudio's 2d API only :)

Would you like to see this project released on microStudio, to give you access to the source code?