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(+1)

Thanks so much! ^^

Everything 3D, the computers/city and the whole office I modelled and set up in Blender along with all the lighting and reflections. Then I rendered the whole scene into one panoramic image like for google map street view - because the camera stays in one spot its just a sphere with that high res panoramic render on the inside like a sky box.

The game is basically one high res image, and some trickery to make paper look like its being printed and shredded haha the render took over 5 hours while I slept :')

(+1)

Wonderful, thank you for going through your process of doing it. I might have to use the same process for a future project haha.