2nd report 8 hours after the start of the project :
idle animation for the main character s sprite are mostly done, once the walking phases are done we'll need to do some tweaking for them to work in the engine
while it still looks like garbage the game's prototype is still able to showcase the original ideas we had for the gameplay, so next we'll have to focus on story-telling, lexel design and bug fixes
Liam is also working on environment
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One of us is currently resting and we will probably do the same at some point in the night so we won't post reports regarding our work until next morning.