Didn't manage to screenshot it in time, but got the bad ending lol
Damn good castlevania-ey game.
I'm still astonished with the amount of content you manage to cram in here, along with it being well designed to boot. Loved the visual differences between the various parts of the map and how unique every section felt. The checkpoints were well spaced and prevented things from being frustrating ( mostly ).
The bosses were great and well designed, though I felt like the indicator for when the second boss does the spike raising attack from the ground could have been indicated better since his animation seemed a little too similiar to when he does the projectile attack. Also felt that the way to hurt the final boss could have been indicated a little better since I was kinda attacking his head for a long time before realising that it was doing nothing.
I found the insta-kill spikes the most annoying tbh, along with the placement of some enemies. But these are nitpicks at best. Phenomenal jam entry