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The graphics are very well made! I could reasonably see this being on an actual gameboy. Exploring the dungeon proved to be rather challenging, having some sort of map would’ve been helpful, though I can understand if leaving a map out was and intentional design choice. How each enemy responded differently to your different actions was a nice touch

Always great to hear it seems feasible on the original console itself.

Leaving a map out was just a time-constraint. I think at some point this week or next there'll definitely end up being a minimap at the very least. The original test map was 10x10 but the current one is somewhere around 24x24 or 32x32 so even we get lost a bit. Glad you enjoyed it!