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(+2)

A rather interesting mechanic here. You've got a difficult game that is pretty fun, but gets a little monotonous and might need something to break it up a little bit. You definitely captured the MWC tone.

Hah yeah, believe it or not, I actually went - hey, that would make it more like job that you don't want to do, so lets call it a "conscious design choice" :D Thank you for playing :)