from the diagram they drew, it seems like they want the option that if nations A and B are at war, you can tell the game that Nation A will win, and it will take nation A 50 real-time seconds to win. or that Nation B will win, and it will take Nation B 40 seconds to win or whatever. this would mean that if, for example, the losing nation has land area of 100, and the winning nation is supposed to win in 10 seconds, the game will give 10 land area from the loser to the winner every second. and it won't give the winner the loser's capital until the last second. that is the way i can think off to make it work. there could be other ways too.