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I put my name as "Jesus H Christ" and laughed my ass off when the game called me "Jesus H Christ Carmichael"

To give some serious feedback, the game has a strong sense of visual style and I quite liked the artwork for the different characters.  The background in the house was also quite cool and the music was nice.  I was disappointed that it turned out to only be a demo, but I understand that's likely due to Jam-related constraints.

In terms of narrative, the game would benefit from having a stronger introduction.  I was disoriented by the opening scene, since we see a grassy road but we get dropped straight into the middle of a conversation between a pharmacist (the protagonist) and an unspecified male voice who seems to be the pharmacy manager (why not just call him that? "Male voice" sounds like I don't know who he is).  I assume the background mismatch was due to time/resource constraints, but it would help to have at least a basic opening line of text to let us know the context of who these characters are and where they are.

The opening line is just, "Where's that?" and I'm still not entirely sure what it's referring to or what it means.

Great work on this demo so far, and I'm looking forward to seeing this get finished!