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I was finally able to play it just now. Love the visual style, and the concept is nice. It was really hard to create my first minion since moving and taking damage cancels the casting. I was only able to do it after some of the enemies stopped moving; not sure if that was a bug or intended. The game could also do with some more visual clarity. I didn't know you had to hold to cast for a long time; maybe some kind of progress bar or other visual indicator would be nice. If the enemies not moving sometimes is intended, some visuals about what's going on there would be nice, too. Overall, great idea, and I hope you can improve the game more in the future!