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Really enjoyed the setting the atmosphere.

The menu UI is gorgeous as are the sprites and general art. You even had a custom mouse cursor!

Also the use of sound and music was absolute top-notch. 

The characters are all very likeable  and I would love to learn more about this world.

Personally, I am a bit wary of time-based events like the running away scenes, as it can be an accessibility concern. Plus certain players just want to enjoy the story and dislike gamification elements. Of course, it absolutely valid if you tried to recreate the "dark souls" feeling of death lurking at every corner and I think that worked out very well but you might want to be aware that some players will miss out on your great story telling then. Maybe an "easy mode" or the option to skip these parts would be nice.

Thank you for making this game.

Thank you so much for playing our game!! We're very happy you enjoyed it!!! 💕🥰

So glad to hear you liked the UI, art, and audio so much!! Will be sure to let everyone on the team know!! 🥰❤️

"The characters are all very likeable  and I would love to learn more about this world." --> Asdhjgbsdghb this makes me so happy as a writer, I'll do my best in the continuation!! 💪

Your concern about the quick time events is totally valid!! The main reason why we wanted to add them was so that the game wasn't solely a kinetic novel and had some kind of gameplay, since there weren't any traditional visual novel choices, but it's true that quick time events are not everyone's cup of tea and they can be a hit or miss 🤔  

Your 'easy mode' option is actually a very good idea! I think for future games we could implement a way to skip the puzzle games altogether for those who are having trouble with them or just want to skip them to continue the story 💪

Thank you so much for the feedback!! ❤️