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Neat game, I like the concept!

I did have some trouble with the enemies though, it doesn't seem like I can really 'outsmart' them? It felt like I just had to trade hits which means that I would have to die in the second wave :(

Is there also a penalty to having a dead enemy? I needed to remind myself to pick up enemies with space, so if there's no consequence to holding a dead enemy I think it'd help to just automatically pick up and deposit enemies?

Other than that, I do like the concept! Adds a new layer to really 'defeating' an enemy, not just attacking, but also running!

(+1)

all enemies do not move while they attack and they have somthing around a 0.5 seconds delay before they attack. During this time you can just walk around it so you won't get hit.

If you have a dead enemy, you cannot attack. Forgot to mention that in the description