Day 3:
Yesterday was late when I finished working, so I’m writing this on day 4. I did some research on how to implement a building system and discovered hat there were actually a couple of solutions to my need.
I did some code refactoring on a script since it was getting a little hard to read. I implemented a state machine for my player, this way I will be able to distinguish if it is on building mode or not and write specific functionality for that code and keeping my base player script a little more clean.
Day 4 ToDo:
- I’ll take a day off and think well on which of the building solutions I saw is better for my project.