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(+1)

Unique game, clean UI, the blasphemy mechanic is interesting from an emotional point of view as well.

Some useful feedback: It took me quite a while to understand that the blocks I was placing had a different pivot every time and at the beginning it was kind of frustrating not to have a “restart” button and just having to skip if I messed up.

But these are not major issues, it’s still a very good original game, also congrats on going solo! :D

(+1)

Thank you! Especially glad about the way you feel about the blasphemy mechanic

And yeah, not being able to rotate the pieces alongside the pivot is definitely an issue - sadly my code was such a mess by the time I realized this could be a good addition that I think it would've taken far too long to implement, haha

There are restarts in freeplay if you tried that - admittedly still not sure how good of an idea it was to prevent restarts in normal play, though! Think it adds to the narrative of Sharki getting angry, but it's definitely understandable that, well, the player would also get a little frustrated

Thank you for the feedback! And thank you, should probably try to work in a team sometime as well haha

(+1)

I instead think that not being able to rotate the pieces is a very good idea!

I wouldn’t add a rotation function, otherwise it’s less of a puzzle. It just took me a while to realize there WAS a pivot, I thought they auto-rotated to the correct point, but I think I was just tired myself xD

My discord tag is Regoli#5938, text me there and we could keep in touch for the next Jams! :D

(+1)

Hmm, yeah, that's a fair point! It does help up the difficulty, but I have noticed that the people who playtested it were confused by the pivot the most (it used to be even worse)! ,,,point of improvement

And I'll send you a request! Unsure when I'll have time for another jam due to my studies, but feel free to hit me up whenever you feel like jamming