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Multiple endings in a game jam game? Nice!

I like that the game starts with a puzzle, very thematic intro. Though while a mouse is used in the intro, I didn't intuitively think about clicking to interact with the coworker's bomb. Like Xephos said, it might be nice to have a custom cursor at the start that indicates that you'll be using the mouse more often. Or some kind of tooltip that shows how to interact with the object when you're nearby.