The look-and-feel of this is so fantastically retro: the sprites, the music, the layout with the different frames. The palette is great. The gameplay with the spinner and the map felt well-designed. I thought the combat felt too simple, though--I didn't see any reason not to just attack every round. But that's something you can refine when you release the larger game.
Viewing post in Middle School Monster Party jam comments
Thanks for playing and the really kind words. Agreed a balance needs to be found between boosting the magic system and just pressing x to attack, but that'll have to come at a later date. I really have to build everything else out to see where to start tweaking since HP at this moment is just a countdown clock attached to a battle system which has to be tweaked. Lots of ideas at this stage and I will keep an eye out for creating a balance.
I draw a lot of inspiration from games of the past so I'm happy you appreciate it. Its tedious to animate the subtle pauses but it really just doesn't feel natural without it.