Finally got around to make an account to comment on games ^^
I played all games you made (aside from Cake dream, that one lagged too much to play it on my device, sadly X_X) and enjoyed them a lot. I am always excited when you upload because of the unique vibe your games. It's hard to put my finger on it but it reminds me of old PS Vita VNs (DR1 etc). There's still a lot that feels off at first, for example I think you use a lot of very saturated colors and many details that sometimes make the screen look chaotic in your graphics. But tbh? It kinda grew on me because it adds charme and that retro feelings to your work. Most VNs try to add less and less details and become more minimalistic. It's really hard to come across one that kinda feels like fitting into no mold at all. There's the cutesy aesthetic but dark undertone in your works, so it would make one thing that you probably got inspired by Danganronpa (very visible in your sprites), Zero Escape etc, but your games don't fall into the 'deathgame vn' / survival genre, making it an interesting experience.
Overal I enjoyed this game a lot. It wasn't too long or too short. And it was interesting meeting Kyandi outside her shop (or rather see what she did before that) and seeing what happened to Fritz. I like how your universe is connected.
Things that could be worked on: I must be honest I sadly encountered some bugs that made playing through this a bit annoying. So I stopped playing and picked this back up later X_X Somehow the inventory kept popping up when I tried to skip. There were also a handful of hardpauses that messed with my game (atl got funny) when I tried to skip through the game to get all achievements. It's sad that made it a bit frustrating.
Things that I liked a lot: The ui and atl was a huge step-up from your previous works. The inventory was a clever idea and was fitting for Kyandi. It made the story more lively and visually entertaining. I want to learn how to edit BGs like you so that I don't have to draw that stuff myself when really good photo edits fit into a VN just as much. I also liked the music you composed for this. It's very impressive you made all of this in just one month! O_O
Things that I hope will be added if you make an extra: (SPOILER) It was a bit weird that giving Fritz the items at the end only change a bit of dialogue but didn't really have an influence on the game/ending. I expected that for example getting the tiara at the beginning and giving it to Fritz would have a diffrent effect than giving him the the empty container. It changed a bit of dialogue but the outcome was the same. The inventory was a cool addition but it didn't really serve a purpose aside from using one item to get to the other route/ending. It would have been interesting if I would have to take care of my inventory while playing in order to influence the ending. Maybe that's an idea if you ever update this with the extra scene ; )
That's all for now. EDIT: I tried to rate your game 5 stars but somehow the rate button isn't there : O ?? (it's there for your other games)
Can't wait for the final Aq game ^^