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The sound effects are sharp pain and it's very inconsistent. The level songs are 8-bit, but the level end one has a completely different song, what ?

And just like in Blood Vines, the objects and enemies are very unclear.

  • Most of the enemies can be jumped on, but there is one that hurts you if you do that. But it doesn't even have an hint that you shouldn't jump on it, no spikes or anything. It's just bald.
  • There are a lot of falling platforms in the levels (they also have no hint to tell that they are about to fall). All of the platforms in level 1 are made of two blocks. In level 2, there is a line of falling platforms, but when I walked through it, all of the platforms fell at once. The platforms are connected to each-other I LITERALLY HAD NO IDEA.
  • I won't talk about that one enemy that just spawns out of thin air.

It's also too similar to Super Mario Land. I have no complaint about games that takes inspiration to other games, but the game is just Super Mario Land with the Plants from PVZ.

(1 edit)

Damn bro lol, worked hard as fuck on this 😭

also very important to note that the enemy that supposedly appears out of no where does have a sprouting animation, and the one that's "bald" has spikes on it that shoot out on a timer, for whatever reason certain browser builds have an issue with displaying animations while 9/10 times it works perfectly fine, I think it's an error with when the browser is loading the html file, like if you tab out or something idk. I had one friend who played the game and had all of these issues and it made me really sad, however though I have tried this game on about 10 other computers with different browsers and are unable to recreate the effects. 


Yeah, I noticed the animation, but it was so fast I  couldn't even jump at the right time.