I won't add a way to leave the floors early, I don't see a reason to go back to the Hub at this point anyways since the Hub isn't completed just yet. Might I ask why you feel having a separate shop is needed? If you make it to the second Hub (after floor 10) you come across a Shopkeeper who you can sell to. I will admit his stock is rather unimpressive right now but I plan to add to it. As for the story, I do plan to flesh out one. The simple answer is Zenki is a Tower Runner. Many came before, and many will probably come after. That's it lol. As per usual I appreciate your comment and time!
i have an idea maybe add in party members eventually maybe have it so you can only choose one but they can be any element like the main and they can be like preselected and maybe change the tower maps over time or could they be randomly generated and that idea to have zenki outfit change to match element is cool
couldnt you make the story like this zenkis parents were a tower runner or before him then they died before making it to the final floor
or have it like this zenki doesnt know who or what he is and has to discover the truth of the tower or something along those lines and for new ideas could you put like hints for secret characters like for party members
Good ideas, though the first suggestion sounds too much like Azure Dreams to me. But I'll definitely think about adding depth to Zenki and the story. I have flushed out the Burst Necklace a good bit, and it'll give hints/unlocks secrets and or hidden stuff. A lot more to it than just that. But as of now I'm working on finishing the floors, creating more equipment, and flushing out stats of enemies/player(s).
Hmm. I'm attempting to add Elite Bosses(far stronger than regular ones) and I'm also working on getting the level cap higher than 99. The other ways to level up is a cool idea, which leads me to admit there are ways to do so if you get certain texts from certain items in certain locations lol. I wasn't kidding when I said this game will have a lot of secrets/hidden mechanics. One thing holding me back is I have no scripting knowledge and I don't have access to other boss sprites. (And I don't want to reuse sprites.)