Hey, thanks a lot man!
I wonder why the game seems so dim. Is it your monitor/recording settings by any chance? Did the game looked like on screenshots when you played it?
Okay, so the puzzles really really required a lot of playtesting, which obviously wans't quite possible in the format of a Game Jam.
Still, I'm happy most of puzzles could be understood. I suppose they should had clearer rules, on which a player could have made his own assumptions. Instead, you kinda had to guess the rules sometimes. In my defense, it's really hard to judge when you play it everyday and know all ins and outs.
Glad you liked it! I really hoped the mechanics would be enjoyable, and it would seem they are. At least mostly.
You have a great voice btw)
P.S. if you haven't rated the game on the submission page, you're more than welcome if you want to. I would really appreciate that. That said, I am really excited you made a whole video. It' quite an honor on it's own.