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Hello everyone, today is saturday, which means its time for another update. In this week I finished two things: a new map and a fix for some serious visual bug.

The new map is a bit different from the others - its a bit more spacious, and I think its going to be perfect for mass fights with a lot of characters.

As to demonstrate the visual bug I have fixed, here are some screenshots of the old maps, the difference is on the edges - subtle, but quite important. Also, since this is the last generic map, it hink it would be nice to compile them all in one post here before I set off to make maps with features.

First map:

Second map:

Third map:

Fourth map:

And thats about it, five maps in total. What do you think? Have you noticed the visual changes? Maybe I should spend more time making generic maps like these? Let me know in the comments.

With all that said, cheers!