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I kinda liked the idea but I have really huge issues with the controls, they are not your typical platformer controller and it is so stiff that it doesn't feel right to move at high speed without acceleration.
The same for jumping, I don't want the player to start going down after 0.0001sec of me releasing the jump button.

I liked the level design and how hard it is but the movement was really turning me off, When I finished the second level I didn't want to play anymore.

Other than the controls, everything in the game is really good.

This is my feedback and I hope it helps you in some way.

My intention was to make the controls very responsive so that the player can evade obstacles better. For example, if you're jumping into a projectile and let go of the jump key you'll still be able to avoid it.

I can see how it would be very clunky though and make the controls less enjoyable.

Thanks for your feedback.