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(+1)(-1)

I tried the game and had some fun with it. The aesthetics and especially the music are really nice.

My first few runs went well. But eventually I got to the point where I kept getting only brown mushrooms and I have no Idea what went wrong compared to before. I think this game would benefit from having a guide, if only to get a better feel for how the game internally ticks and what it expects out of you.

Even for the random mid story events after growing up there should be some indicator for what stats are relevant for the event to succeed or fail and what stats have changed by the outcome. Especially when you start a run with a specific goal like slaying the beast at the end and it fails miserably I have no idea if I’ve made the wrong choices or if I simply didn’t get the right random events to raise the relevant stats. Does the game allow for a decent amount of player agency that simply requires some learning or is the game just a rougleilke where you have to put up with whatever the rng gives you?

I really like the game an I want to play it more but sometimes I feel that the game doesn’t like me back.

(+2)

Thank you for the feedback!

Making the mechanics more clear is definitely one of our goals moving forward, and we appreciate knowing what feels unpredictable or confusing.

We'll also work on making it more obvious and easy to avoid getting a Little Brown Mushroom, but here's a hint for now - putting a little more focus into raising her mushroom stats in the growing phase may help her grow up healthier!