A tiny little update of the new art I've been doing for the cutscenes and for one layout of gameplay.
Playing around with Construct 2:
This is being a great practice for me to learn the basics of Construct 2 and play around with simple variables, transitions, animations and sounds. So far I've been doing things in a more intuitive way, but on my next project I hope I can go deeper with more complex but efficient organization routines, as families, customized variables, etc.
I'll also try to mess around with other genres different than hidden object (but always with story).
Anyway, next time I'm planning to do is exporting just one level as an executable file so that you can try it out.
Thanks for reading! :O