Group 7:
I like the overall look of the game. I like that you got the enemies to move back and forth and how you incorporated a way for the player to die. One problem I found was, the player seemed a bit light when jumping. Like jumping on the moon kind of light. Also, there was no explanation that stated what the bar under the health bar was and that it had to be not empty in order for you to attack.
I would suggest making the jumping a little heavier, where they aren't jumping like they are on the moon. Also, either make the attack bigger or the area for the attack to take affect bigger. You had to make the character get dangerously close to the enemy in order to attack