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(1 edit)

 Orange, have you saw this trailer?

Once I watched it, I remembered the parallel world of Termina. This feeling of weakness (when I was alone)... Those scary vagina-like mannequin things and Janitor.

 Damn, that was nice atmosphere!

I would like to feel myself very uncomfortable in this dimension even with a cool squad.

BTW, Ma'habre in current time was much more peaceful for me even with darkness and monster, despite sunny and ALMOST safe (outside I mean) past of this city. Man, this is f***ing great! I have no idea how did you do that but I felt the feeling like I was playing first Silent Hill! Nothing scary is going on, but I already want to turn the PC off, ran away, just to stop it somehow!

I believe some really big corps like Sony or Ubisoft, maybe even not so big but my favorite Frictional Games will definitely accept you one day!

Hah, I already imagine your name at the start titles in some new generation billion's dollars horror!

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Haven't seen that before. Looks really cool! I typically don't really care for circus cliches in horror, but that one seems to have its own take on the theme. One that works too.

The parallel world in Termina plays on the typical Silent Hill nightmare world trope. It's not the most original idea, but I like some lore implications it has in the full version of the game.

I kinda like making games on a smaller level. I'd imagine that making big AAA games equals making a lot of compromises. One person simply can't control all the aspects of the game and thus the vision gets diluted. More people on-board, the more diluted it gets. That's my theory anyways. Can't know for certain until I'd have some experience in how the big people in the industry make games.