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Okay, so I played Catch The Birdies.

First few seconds in – I felt kinda lost. The fact that I don’t play many fps on PC didn’t help (have trouble reaching for left shift). But the game became obvious very fast, after the first death, and after that it was quite fun.

I like the dash addition and the spin on original snake’s eat mechanic: it became manual. The controls feel very natural once you get a grip on them.

Graphics-wise it’s too simple for my taste, but I liked the snake and the Vulture sprites. Also, Vulture appearance is very cleverly designed: with a shadow warning. I know for sure it wouldn’t feel fair if the Vulture came down without this overshadow delay. It also adds a lot to visual asthetic of the game. And the camera shake when Vulture deals damage to the snake. Very good and clear feedback.

Conclusion: Easy to understand mechanics based on a preexisting knowledge – it really works in favor of this game. Main sprites are nice, but background and UI could use some work. Can’t say much about being true to the show, as I am not very familiar with it. But the music works really well with the mood even on it’s own.

Thank you so much for the detailed feedback! Art is definitely not my strong point! I spent a lot more time on the snake and bird, then shifted my idea so the background and the UI were thrown together pretty fast so I'm not surprised it showed. Glad the controls were quick to pick up and you had fun!

Thanks so much for playing!