you should make a windows version then make it moddable (like, put a example mod in a mods folder and when they put their mod in it it would load the mod and add the npc/ragdoll/item.) it sounds dumb, i know (and you're probably not going to do it!) but just a idea i had out of nowhere
Viewing post in gmod 2D(very simple) comments
that sounds really cool, one day in the long future i would probably do that if there was a construct 3 tutorial on how to make your games moddable lol. i could also just make my game open source or something like that, but then people would see how horrible my spaggeti code (visual scripting? idk what construct 3 uses)