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you should make a windows version then make it moddable (like, put a example mod in a mods folder and when they put their mod in it it would load the mod and add the npc/ragdoll/item.) it sounds dumb, i know (and you're probably not going to do it!) but just a idea i had out of nowhere

that sounds really cool, one day in the long future i would probably do that if there was a construct 3 tutorial on how to make your games moddable lol. i could also just make my game open source or something like that, but then people would see how horrible my spaggeti code (visual scripting? idk what construct 3 uses)

lmfao im like very surprised that you answered my comment

also, its better to make the game open-source.

would be a pain in the butt for making games like really moddable......