Amazing game, the walls were too thin and i got stuck in them a ton (it was kinda funny), beating par 30 levels in 6 shots haha. Totally gives the vibe of a addicting flash game that I used to play
yeah the built in physics of the engine im using leave a little bit to be desired :/ the colliders themselves were larger than the visual thinness, but each tile is still its own separate collider, which creates the getting stuck in walls situation often.