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Amazing game, the walls were too thin and i got stuck in them a ton (it was kinda funny), beating par 30 levels in 6 shots haha. Totally gives the vibe of a addicting flash game that I used to play

yeah the built in physics of the engine im using leave a little bit to be desired :/ the colliders themselves were larger than the visual thinness, but each tile is still its own separate collider, which creates the getting stuck in walls situation often.

glad you liked it though! :D