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I think a good way to balance out having to hit the ghosts dead center and making it feel a bit better to play would be rewarding more points depending on how close to the middle you hit. It's pretty tough hitting them between having to shoot them dead center and getting your view yanked all around by the cart turning.

Absolutely! We didn't have a ton of time to playtest, so the result ended up being a bit more mechanically demanding than it needed to be. Thanks for playing!