The addition of the mini-map (since it's a pretty large map) was really helpful. The game felt like an older dungeon game. There were some weird things going on with the mini-map and walls not being drawn at certain points, but it was still usable. The coins and keys were sometimes a little hard to grab, so maybe having the player pick them up upon touching them rather than requiring them to click? I also ran into a problem where two traps spawned directly next to each other. I'm not sure if it was intentional or not, but considering I wasn't at full health, I don't think I would've been able to get past them without dying. Overall, fun game.