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Amazing horror game with great art as always, I recommend it! It was fun to see all the different ways things could go wrong. Here's my playthrough for anyone interested:

The puzzles flowed well because exploring the different floors naturally helped me progress. I also liked the tone of "corporate surrealism" that the dialogue was going for. I didn't remember to mention it in the video, but I felt like it had an "American Psycho (2000)" feel to it.

Of course, there's the usual bugs that the other comments have mentioned, but I'll state what I experienced:

  • The FN key doesn't exist on my desktop keyboard, so I can't look up.
  • If you interact with the no-smoking sign on the wall after getting the related ending, it softlocks.
  • The secret after completing all endings doesn't activate (I tried multiple playthroughs and even save editing, but it refuses to work!)

However, my biggest piece of feedback is probably the controls. RPGmaker buttons with point-and-click adventure mouse cursor makes it awkward on my hands because I have to switch back and forth all the time. I think consolidating everything into first-person controls would work best (i.e. WASD + mouse).

Overall though, this is probably a highlight for the Spooktober visual novel jam for me.