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Cool idea for a puzzle game, it could become a really solid game with some improvements. I am just wondering if some stuff is intentional or not, like being able to solve a puzzle without lighting all potions at the same time or reflecting through the mirror backwards like a prism. Also, I think it would benefit if the pieces snapped neatly into a grid

I tried getting the pieces to snap in a grid, but I couldn't figure out the math for the positioning. I might figure it out later though! Also, yeah it needs some bug fixes, like the ones you mentioned. Thanks for commenting!

I don't know which language and engine you are using, but for a 32 grid size wouldn't it be x=32*round(x/32) and y=32*round(y/32). Or you can use floor() instead of round() to always round up below. That's what I usually do