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(+1)

thats a sweet little game. However I think the hitbox is a little too big. And I would make it so touching enemies do not damage you (except the missiles). When the game is flooded with enemies and bullets, there is basically no space that you can avoid taking damage.

While I agree with you that the size of the enemies could be less impactful- and post-jam I will certainly be updating this, the idea is for it to be bullet hell, and you have to find just that small enough space to avoid getting hit, while not backing your self into a corner with no options.