Nice job on this! I played to the end and had fun. I really liked your enemies -- the spinning ones were fun to battle and the shield guys were just the right kind of frustrating: they took practice to battle in tight spaces but I got better over time. The shield character AI/attack pattern was great. Your character also had a lot of personality -- I really liked the painting of himself at the party :). At first I felt like I was glitching around the game when I passed the archers without battling, but your game design later put an end to that. Nice job all around!
Some feedback I hope is helpful: 1). Maybe it was just my play style, but I never had to think about the blue meter -- I could use dash as much as felt helpful to me and never felt like I was limited. I collected blue dots but I left many behind, too. That was in contrast to the red meter/dots, which I had to carefully manage. 2). I had fun with the final boss, but after the challenge of the scenes leading up to that, I felt like you could turn up the difficulty on the final boss. 3). Using some of your great in-game artwork in the thumbnail image feels like it would better convey what your game is all about to people scrolling through games.
Great work on making this game!