- A mix of frustration and a fun challenge haha, finally able to catch the robber after getting the hang of the controls, and the flow of the game.
- Feedback:
- It was a bit hard to predict where the character would land after a jump.
- maybe adding a drop shadow below the character can help.
- There are moments of "what just killed me?".
- maybe adding a freeze frame (giving the player a moment to see what killed them), and a retry/restart screen before restarting the game (giving the player some time to process things before restarting another run) can help.
- It was a bit hard to predict where the character would land after a jump.
- Congratulations on finishing the game! (•̀ᴗ•́)و