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(1 edit)
  • A mix of frustration and a fun challenge haha, finally able to catch the robber after getting the hang of the controls, and the flow of the game.
  • Feedback: 
    • It was a bit hard to predict where the character would land after a jump. 
      • maybe adding a drop shadow below the character can help.
    • There are moments of "what just killed me?".
      •  maybe adding a freeze frame (giving the player a moment to see what killed them), and a retry/restart screen before restarting the game (giving the player some time to process things before restarting another run)  can help.
  • Congratulations on finishing the game! (•̀ᴗ•́)و

Thank you so much for the feedback and the ideas!! These help a lot


Congrats to you too!