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I could not play the game on Chrome version 106.0.5249.119 on Ubuntu 22.04.1. I could hear sound but not display. I then tried Firefox 106.0.1 (same OS) and I could see the game, but no audio! So strange!

But here’s my feedback from what I did experience. The sound is very nice! And I like the beginning. It’s a bit like hollow knight. It sets the mood well. And the art is really neat! The enemies are grotesque, even though it’s pixel art. The attack animations are smooth and have that nice trailing effect. I wish I could experienced everything together.

Going with an unusual control scheme was a big, big mistake. It made the game much harder than it had to be and was frustrating. Next time, or maybe on a post-jam update, use the standard controls. And supporting gamepad would be good too.

The attacks and jump are sluggish or floaty. So, the animations are nice, but need to be sped up or altered so that they’re crisper and allow for better response times.

Seams like this could be a great game! Just remember, if you find the game challenging or hard, and you are the maker, then other’s will find it very difficult or impossible.

We would love it if you played our game, rated it and gave us some feedback! It would help us learn and grow as developers! Thanks!

Thanks for noting the issues on other browsers, I'll definitely have to take a look. Regarding the control scheme, I actually aren't aware of a standard control for this kind of game? Could you maybe suggest the control scheme you would prefer? The main 3 games I modeled this after was Hollow Knight, Momodora, and Sekiro, which doesn't really have anything in common in terms of the controls so I just went with a mix of all 3.

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Well, I’ll be! I never tried the keyboard with hollow knight before. And you DID actually use their default control scheme. So, I have to take that back. My appologies. What I was expecting was the up arrow (or W) to be jump, and space to be attack. But then what would be guard and the other actions? So, please direguard my comment on the keys. But I still would have liked using a gamepad. Thanks!