Thank you so much for the feedback. I agree about difficulty, I found balancing the levels to be a challenge as the deadline was approaching (and towards the end I couldn’t tell if they were getting easier from my changes, or if I was just getting “better” from replaying that same level for the 1000th time during development haha. I’m suspecting it was the latter, so future jams I really should find more play testers. ). And yeah, in hindsight I really could’ve toned up the darkness.
Thank you for playing!