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A short supplement for randomly (or intentionally) creating a variety of killer robots. The combination of six different Cores and six different Quirks makes for a wide variety of robot antagonists with varying levels of armor, mobility, and unique complications. And the six levels of armament allow a Referee to calibrate the threat level of their death machines as appropriate for their game – assuming they don’t want to leave their players’ fates to the roll of a die.

I realized that my original comment won't show up  on the non-jam project page, so I'm going to repost it there so it will be a public endorsement.