This is a well developed game all around with varying levels, neat art, and some dangerously catchy music. I love how each map was different and how they made you act quick. One suggestion is in level 9. It would be nice to make the AI survive if they brush past the broken heart box while on the speed boost despite blocking the path to the broken heart box straight ahead of him. Another suggestion I have applies to level 8. It would be nice if the AI would get out the spot where you'd place a block since the AI was just stuck there if I placed the block above him at the wrong time. Again, this game was made very well all around. :D