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(+1)

Thanks. I now have had the time to test it as well. And 1 out of 3 times i had the same issue. I did a rebuild of it now on windows and it seems to be fixed. So i hope other people have more luck and this actually fixed it. It was made in godot4 beta2  so there is the possibility there are some bugs there in exporting still. Thanks for the feedback and letting me know it was broken