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A very short and simple prototype, the environment visuals are nice, but the fact that the player is represented by a circle and the killer by a square don't fit at all with them. They feel more like placeholders, which they probably are.

The killer is also way too easy to avoid, I never felt like there was any danger of getting caught by him. Not even when I ran into a dead end, you can quite literally run circles around him. I've completed the game in about two minutes, I guess I was lucky I found the exit that fast.

Good work! Are you planning on working on this further?