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Ok has I previously said the browser version had to be cut off a bit since it was taking a longer time to load, hence story wise you don't the full story and how it ends. 

As for the blind part, it comes from the expression itself. "Love is Blind" for us meant that whenever we are in love we are able to see past someones flaws (no matter how bad they are). With that said, as a popular end of world theory, robots are to replace us because when they look at us we are kinda flawed in many aspects. Except the player, which found his companion to be perfect. Dialogue through out the game is to personify the character and give us an idea of whats currently going through his thought process.

So to clarify, you think the blind part wasn't well explained then correct?

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I did understand it but it was kind of an implied sub-theme and not in the spotlight for the player to see. I think it just wasn't the main theme of the game.