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I got a kick out of this.  I had a bit of a hiccup at the start because I immediately picked up everything out of habit only to discover all the audio would play at once.  The targeting was also on the tricky side because I kept aiming directly at the ghost instead of at the text.  Once I figured that out it was a lot easier and less frustrating.  That might have been explained in the tutorial dialog but I couldn't understand it in the noise.  Fun submission, though.

I am glad you were able to figure it out, I had a lot of difficulty developing the aiming mechanic and would have loved to create a better tutorial for it.   The thought ran through my mind to limit the dialog, but I ran out of time.