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I'm hoping to figure out how to get the other endings later on, but initially, I find myself very fascinated with the concept that's been put down here. The story is the clear crux, and it is written in a way which lends to a lot of mystery. I like that, it keeps the player attracted. The gameplay leaves a bit to be desired, but given the restrictions of the Jam, I can understand why that would be tough to perfect as a one-person team.  I found myself lost on how to handle combat situations and was hard-pressed to know if there was a way to not engage to advace the plot.  (For instance, I had no idea there were items to collect until I read the comments!) Even understanding it was meant to be open-ended, some guidance may have been nice.

That all said, the music was great, and the story together with the  intended gameplay arc really does work out. I would be interested in seeing this idea expanded out further and getting to feel what it's meant to be like when fleshed out. Thank you for giving it your best shot!