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Fun concept! Would be very nice with some more polish. It's hard to see the ability cooldowns and time them properly. And the level design seems to not allow moving easily between one area to another. I didn't really understand how breaking objects was supposed to help me

I agree the level design could be better, needs more interchanges, objects where suppose to attract intruders towards them to seperate them; but probably where not as useful as they could be. Thanks for the feedback