I really appreciate this! I don't have an official hour count but I'm guessing ~40+ across the week with the last 2 days loaded more. I have a bad habit of creating obsessively extendable code that can be useful in a jam to an extent, but definitely eats up time. I had a much larger level planned, and wanted to smooth out some clunkiness, and definitely missed out on audio. But I hope to expand on this project as the base is there. Again, thanks!
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It's good that you are able to do such elaborate stuff, like in this game! And if you already know about yourself, that it's time-demanding, consider getting extra help from people with similar views when working on such strict deadlines. I mean when you know it gets complicated don't try to it all by yourself :)