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(1 edit) (+2)

Things I liked

  • The concept of the game is really super cool!
  • The graphics are really great. The 90s style is super well done here! Congrats to the visual artist.
  • Levels are short and don't drag on too long.

Improvements:

  • I found the atmosphere kinda weird. It's kinda Silent Hill esque but it's not actually a horror game. There's creepy horror ambience but its a game about controlling little glowing cubes in order to get to a bigger cube. It just feels like those two concepts don't really match haha.
  • The level design is very bare bones and they're pretty much just all variations of level 1. 
  • The cubes to place the zipline with move super slowly. Whenever I wanna move my zipline I have to wait so long. It would be better if they just instantly came into place. 
  • An in-game tutorial would've went a long way.
  • Every level can be completed in the extact same way. You just walk up to the first baricade you see, place a zipline hovering slightly over it, then walk on top of the zipline and get to the end.
  • You claim its a puzzle game but there are literally no puzzles at all.

I know I have a lot of criticisms, but that's beacuse I really do love this concept a lot. If you chose to take this project on post-jam, then I would love to see where it goes! 

(1 edit) (+1)

Thank you for the feedback! I will work on the game after the game jam is done.