Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

An enjoyable experience with the use of light and dark creating a strong sense of urgency when in tandem with the enemy and bottomless pit placement.  I think that two things that would help this game out are if the torch depleted faster, which would emphasise the light and dark conflict as well as make the battery collectables more important, and if there was an indicator of a double jump on the tutorial screen for a tricky jump midway through the game.